Resource Production:

Productivity depends on the number of bases on the map:

Storage size:

Production Acceleration:

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↪ Each map has a different resource level and different stock size

Productivity depends on the number of bases on the map:

↪ The more bases you have on the map, the lower the effectiveness of the production.

Formula: Productivity = (number_bases ^ 0.5) / number_bases

Examples:

- 1 base: → 100% effectiveness

- 2 bases: → 70.7% effectiveness

- 3 bases: → 57.7% effectiveness

- 4 bases: → 50% effectiveness

- 10 bases: → 31.6% effectiveness

- 16 bases: → 25% effectiveness

- 25 bases: → 20% effectiveness

- 100 bases: → 10% effectiveness

etc.

Example with bases which all have the same metal refinery extension stage:

You have 1 base on the map, it produces 1,000 metal/min

You have 4 bases on the map, they produce 2,000 metal/min (4,000 * 50% = 2,000)

Storage size:

↪ Each molvernit factory increases the molvernit storage limit on the map.

↪ Each metal refinery increases the metal storage limit on the map.

↪ Each veridium refinery increases the veridium storage on the map.

↪ Each fuel refinery increases the fuel storage limit on the map.

The storage maximum applies only to the same map. Example: Factories on Map11 do not increase the storage on Map12

↪ Each additional factory raises the storage maximum a little less than the previous one.

- Formula: Molvernit storage limit = Rounded (Root (number_of_molvernit_refineries_on_Map * 1000)) * 1000

- Formula: Metal storage Limit = Rounded (Root (Number_of_metal_refineries_on_Map * 1000)) * 300

- Formula: Veridium storage limit = Rounded (root (number_of_veridium_refineries_on_Map * 1000)) * 100

- Formula: Fuel Storage Limit = Rounded (Root (number_of_fuel_refineries_on_Map * 1000)) * 30

- example calculation: 3 Bases with each Level 11 metal refinery on home map => metal storage limit = Rounded(Root(33 * 1000)) * 300 + 500000 + 1000000 = 1554600

↪ On the home map you have an additional storage maximum of 1,000,000 Molvernit, 500,000 Metal, 250,000 Veridium and 50,000 Fuel.

↪ If you have a second base on the home map, the storage maximum on the home map will be expanded by 750,000 Molvernit, 1,000,000 Metal and 500,000 Veridium

↪ When the storage maximum is reached all factories will stop producing.

Production Acceleration:

↪ Increases the production of a base by three times for a limited time. Example: 300 Metal will be produced instead of 100 Metal per min

↪ While the production acceleration is active, the base where the acceleration is active has no longer a storage limit. However, it can only be activated if you have less than 100 million resources.

↪ If production acceleration is aborted, you will get down rounded gold back (example: remaining time 14:59:59 concrete returns 14 gold)

↪ home base: 1x per day metal production acceleration for 1 hour for free (only if there is less than 1 million steel on the home map)

Planet Capture Help Sites. Planet Capture is a real time strategy game, that you can play directly in your browser. | Studio Hoppe | Imprint | Planet Capture Game Link